Publicity In The Age Of Postproduction: The Virtual Product
Abstract
The advertising material and its finished product has been very little studied in advertising research. This study aims to fill that gap. All advertising products in the current Digital Era must be created for both the mainstream media (especially in the field of internet) to unconventional ways, from the transversality of the product. The only way to achieve this, is that this product is malleable, manipulable and interchangeable from one medium to another. To achieve this goal it is necessary to know the possibilities that we postproduction. The main objective of this study is to reveal as post-production, the world of CGI (Computer Generated Imagery), computer graphics ultimately computational image reigns in the current broadcast advertising. Another goal we set ourselves is to appeal to the advertising professionals of the future to know these tools and provide researchers present a brief guide to the various ways to uncover the elements of the post.Downloads
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In order to support the global exchange of knowledge, the journal Pensar la Publicidad. Revista Internacional de Investigaciones Publicitarias is allowing unrestricted access to its content as from its publication in this electronic edition, and as such it is an open-access journal. The originals published in this journal are the property of the Complutense University of Madrid and any reproduction thereof in full or in part must cite the source. All content is distributed under a Creative Commons Attribution 4.0 use and distribution licence (CC BY 4.0). This circumstance must be expressly stated in these terms where necessary. You can view the summary and the complete legal text of the licence.