Screen Convergence in the Multimedia Performance Site-Specific
Abstract
Virtual Reality, and more specifically Cinematic Virtual Reality, converges with choreography and the language of dance, offering an immersive experience to the viewer. In the last decade, access to virtual reality headsets and 360-degree recording cameras has expanded consequently opening up possibilities for the development of the videodance from a new perspective. This article aims to explore the intersections between dance and virtual reality through an analysis and comparison between conventional videodance and 360-degree dance. To achieve this, a study of the virtual dance work Pewma 360, directed by director Sebastián Gatica and choreographer Ignacio Díaz, is proposed. It represents a new space for dance, a hybrid and intermedial place that combines characteristics of live arts and the audiovisual medium.
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