The Influence of the Sexist Representation of Dark Souls and the Male Gaze in Video Games that Are Inspired by It

Keywords: sexism, gender studies, Dark Souls, video games, female representation

Abstract

Dark Souls is one of the videogames that has influenced the most the development of videogames in the last decade. Blasphemous, The Surge, and many others under the label of souls-like, are inspired by him. Within the japanese videogame there is female representation: The goddess Velka, the princess Gwynevere, the warrior Ciaran, the cat Alvina, the guardians of the fire, Priscilla, Quelaag and her sisters, Anastacia and Reah fromThorolund. The point is, From Software's team of designers is primarily male. This article addresses the female representation in this videogame through this perspective, as well as the impact of this issue on the construction of its world and its influence on future games. The objective is to answer what vision the video game gives of women, which has had the most impact on the generation of stories in recent years.

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Published
2022-02-09
How to Cite
Mouriño A. S. (2022). The Influence of the Sexist Representation of Dark Souls and the Male Gaze in Video Games that Are Inspired by It. Área Abierta. Revista de comunicación audiovisual y publicitaria, 22(1), 65-77. https://doi.org/10.5209/arab.78719
Section
Articles