Playing with the city: street art and videogames

  • Israel Márquez Investigador Postdoctoral Juan de la Cierva - Universitat Oberta de Catalunya (UOC)
  • Susana Tosca IT University of Copenhagen
Palabras clave: Street art, graffiti, videogames, play, city

Resumen

In this paper we introduce and describe the phenomenon of videogame street art as a specific kind of street art. We consider its materiality and significance, and conceptualize it in the light of a double manifestation of play: the playful appropriation of the city by the artist and the fact that Street art encapsulates the act of playing videogames in a visual form. Digital play spills out of our computer screens and occupies the urban space with the explicit intention of involving spectators, who are invited to play in symbolic ways that actualize nostalgic memories of gaming and can be related to a more general “play turn” in our culture.

 

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Biografía del autor/a

Israel Márquez, Investigador Postdoctoral Juan de la Cierva - Universitat Oberta de Catalunya (UOC)
Investigador Postdoctoral Juan de la Cierva en la Universitat Oberta de Catalunya (UOC)
Susana Tosca, IT University of Copenhagen

Susana Tosca is Associate Professor at the IT University of Copenhagen, Denmark, and member of the Culture and Communication research group. She is currently teaching the Digital Aesthetics Course (BA) and its specialization on Creative Digital Practice (MA), at ITU. Her research interests include digital storytelling, transmediality, computer games, digital aesthetics, hypertext, popular culture and IT in the primary school.

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Publicado
2016-11-30
Cómo citar
Márquez I. y Tosca S. (2016). Playing with the city: street art and videogames. Arte, Individuo y Sociedad, 29(1), 105-120. https://doi.org/10.5209/ARIS.51892
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Artículos