Electronic Art for Neurodivergence: An Approach to an Emotional Induction Model
Abstract
It explores the relationship between electronic art in Mexico and its capacity to induce
specific emotions, with a focus on the inclusion of neurodivergent individuals, particularly those with
level one autism. It examines works by artists such as Leslie García, Rafael Lozano-Hemmer, and
Claudia Robles-Ángel, who employ interactive technologies (biofeedback, virtual reality, sensors) to
generate sensory experiences that evoke basic emotions like joy, fear, or calm, which may help
autistic individuals regulate emotions given their sensory hypersensitivity and challenges with
interoception. A model of emotional induction is proposed to plan emotions in electronic art, drawing
on psychological theories (Bisquerra, Damasio, LeDoux) and methods such as autobiographical
memories, imagery, or immersive environments. While emotional responses vary across cultural and
historical contexts, successful cases such as Mind Scape (brain-controlled emotional regulation)
demonstrate the therapeutic and social potential of interactive art. The text ultimately emphasizes the
need for collaborative research between artists and neurodivergent communities to create inclusive
works that celebrate diversity and improve quality of life.
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