Inequalities between video game players based on their sex in the world of video games

Keywords: sexism, videogames, streamers, stereotypes, discrimination

Abstract

video games

Abstract: Introduction. The purpose of this research is to find out about different issues related to the use of video games by men and women. Objectives. Possible inequalities between male and female video game players are explored, based on their experiences and opinions, with special attention to streamers. Methodology. A mixed methodology study was carried out with a survey of 344 people who play video games and six interviews with people who play video games and broadcast them. Results. As a result of the research, we can conclude that there are inequalities between male and female players depending on their gender, especially when the games are streamed. Conclusions and discussion. These differences are manifested both by continuing to consider video games as a masculinized space and by the prejudices and stereotypes that women have to face.

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Author Biographies

Sara Afonso Noda, Universidad de La Laguna

Graduada en Trabajo Social y Máster en Intervención y Mediación Familiar, Social y Comunitaria.

Laura Aguilera Ávila, Universidad de La Laguna

Licenciada y Doctora en Psicologia y Diplomada en Trabajo Social, profesora del Departamento de Ciencias de la Comunicación y Trabajo Social

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Published
2021-06-18
How to Cite
Afonso Noda S. y Aguilera Ávila L. (2021). Inequalities between video game players based on their sex in the world of video games. Investigaciones Feministas (Feminist Research), 12(2), 677-689. https://doi.org/10.5209/infe.60947