La pantalla superpuesta: inclusión de la interfaz en los videojuegos Her Story, Replica y Sara Is Missing

  • Joaquín Moreira Alonso Universidad de la República/Nacional de Córdoba
Keywords: Interface, Videogames, Embodyment, Semiotics, Hermeneutic

Abstract

In this paper three recent videogames where the Player-Characters (PC) has to solve a mystery using an interface very similar to the one that is using the player to play the game are studied. There is proposes that the similarity relationship between the interfaces in which is based the superposition calls user’s attention to the contiguity relationship between the user and the device, contiguity in which is constituted the interface as a hermeneutic unity. Finally, it is suggested that we should not think on the game and the player as two separate things but as a whole constructed in the gaming act.

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Published
2020-05-21
How to Cite
Moreira Alonso J. (2020). La pantalla superpuesta: inclusión de la interfaz en los videojuegos Her Story, Replica y Sara Is Missing. CIC. Cuadernos de Información y Comunicación, 25, 183-200. https://doi.org/10.5209/ciyc.68256