Transmedia Practice in Prosumer Age. Toward a Definition of User Generated Content (UGC)
Abstract
In the second decade of the XXIth century, the user plays a decisive role in creating and viralizing transmedia content across social platforms and networks. The consolidation of a participatory culture has originated a new media landscape characterized by collaborative practices based on the search for new creative sources (crowdsourcing) and economic support (crowdfunding). After a review of the state of the art, I will provide a definition of User Generated Content (UGC) to encompass current sociocommunicative dynamics of the Web 2.0.Downloads
Article download
License
In order to support the global exchange of knowledge, the journal CIC. Cuadernos de Información y Comunicación is allowing unrestricted access to its content as from its publication in this electronic edition, and as such it is an open-access journal. The originals published in this journal are the property of the Complutense University of Madrid and any reproduction thereof in full or in part must cite the source. All content is distributed under a Creative Commons Attribution 4.0 use and distribution licence (CC BY 4.0). This circumstance must be expressly stated in these terms where necessary. You can view the summary and the complete legal text of the licence.