Automata playing iterated Prisoner’s Dilemma

  • Antonio Benítez Universidad Complutense de Madrid
Keywords: Iterated Prisoner's Dilemma, Methods for Deterministic Strategies, Computer Tournament, Experimental Philosophy.

Abstract

This study deals with deterministic strategies for playing the iterated Prisoner's Dilemma. Each strategy is incorporated into the table of a finite state automaton. 4-bit and 16-bit strategies are exhaustively studied on this paper, meanwhile 64-bit strategies have been approached by means of a Genetic Algorithm. Both ideas, of studying deterministic strategies and using a Genetic Algorithm, are in Axelrod's The Complexity of Cooperation.

Regardings4-bit strategies, a conclusion has been imposed: Tit for Tat is not the winning strategy.

Regarding 16-bit strategies, Tit for Tat has not been the winner either.

Regarding 64-bit strategies, we should mention the method to evolve chromosomes found by the Genetic Algorithm confronting them with a control set of strategies. There are also 64-bit strategies better than Tit for Tat.

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Published
2018-10-19
How to Cite
Benítez A. (2018). Automata playing iterated Prisoner’s Dilemma. Revista de Filosofía , 43(2), 223-243. https://doi.org/10.5209/RESF.62028
Section
Articles