The production process of the game: production phases

  • Ana Mª Manrubia Pereira Complutense University of Madrid
Keywords: Game design, audiovisual production, computer resources, cultural industry

Abstract

The game as one of the emerging cultural industries in its design is characterized by the confluence of two major areas of creation, audiovisual and computer. Its peculiarities as product cause the traffic by specific determinants and production phases necessary.
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Published
2014-05-07
How to Cite
Manrubia Pereira, A. M. (2014). The production process of the game: production phases. Historia Y Comunicación Social, 19, 791-805. https://doi.org/10.5209/rev_HICS.2014.v19.45178