Comic and transmedia: François Schuitten´s Atlantic 12 in Enhanced Reality
Abstract
This article presents a case of application of a digital technology – the Augmented Reality – to comics, the latter being considered as a forerunner of multimediality and intermediary among different medias. Similarities between Augmented Reality and comics will be shown, considering the existence of narrative strategies and standards shared by the two systems. The graphic novel La doce by François Schuiten (2012, or.: La douce) will be taken as a case study of literary application of Augmented Reality, understanding reading in its wider meaning, due to the amplification of significance given by digital technology.Downloads
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