Critical analysis of Diable III The irreal game mith

  • Héctor Puente Bienvenido Complutense University of Madrid
DOI:
Keywords: game studies, new media studies, game communities, sociology and new technologies

Abstract

This text analyses the trade and currency transactions of the last successful production of Blizzard, Diablo III and. Drawing upo the analysis of this videogame we challenge the divide between "real world" and "virtual world" (as unreal space) in order to dissect and demystify the notion of magic circle, a key concept in the field of game studies.

Author Biography

Héctor Puente Bienvenido, Complutense University of Madrid
Doctorando en Sociología. Departamento de Sociología I (Cambio Social). Becario FPU.
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Published
2012-12-23
How to Cite
Puente Bienvenido, H. (2012). Critical analysis of Diable III The irreal game mith. Teknokultura. Revista de Cultura Digital Y Movimientos Sociales, 9(2), 375-382. https://revistas.ucm.es/index.php/TEKN/article/view/48046