ROS VELASCO, J. .; SAN NICOLÁS ROMERA, C. .; NICOLÁS OJEDA, M. Á. . Near-Death Experience in Video Games or How Looking Death in the Eyes Can Be a Sales Concept: The Case of Blasphemous from an Anthropological, Metaphysical, and Promotional Standpoint. Escritura e Imagen, v. 18, p. 45–65, 13 dic.2022 https://doi.org/10.5209/esim.84833.